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SLOW NUCES

A 2D campus exploration game that recreates parts of FAST-NUCES through interactive locations, activities, and character movement.

SLOW NUCES character outside the campus multipurpose building

About the project

SLOW NUCES turns familiar campus spaces into an explorable 2D world. The game includes the library, cafeteria, multipurpose building, and smaller activities that make the environment interactive rather than purely visual.

Project type
2D campus game
Contribution
Game development
Built with
C++SFMLOOP

What I built

Campus exploration across several recognizable FAST-NUCES locations.

An AI-controlled table tennis opponent and environment-based activities.

Object-oriented C++ systems for movement, borrowing, purchasing, and interaction.